Silent Ruins is an Idle game where you play as a treasure hunter who has found the ancient ruins filled with treasure he has been searching for. As you dig deeper  into the ruins you will discover gold beyond your wildest dreams and unearth the mysteries held within.

Game will save your progress when you leave and will calculate the gold received while you were away when you come back.

This game was made over the course of 1 month as part of the the web monetization game jam. 

StatusIn development
Rated 3.7 out of 5 stars
(15 total ratings)
Made withGodot, Aseprite
TagsClicker, coil, Idle, money, Narrative, Pixel Art, Relaxing, secrets, treasure, web-monetization
Average sessionA few hours


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(1 edit) (+1)

Bug: after reloading the tab, the game does not set the artifact/treasure slots to the proper count until artifact reset and forgets all story progress.

and save date was lost... *sighs* welp guess i done now...

Cool but buggy but cool!

If I try to play it now in the browser in which I played the game I recorded weeks ago, it doesn't work - not sure if it's me having more money than a var can store or godot being crashy or chrome or idk what...

Something about the main clicking screen is laggy even before I click and the orange particles appear, but none of the other screens are laggy, could you add a remove animations option maybe ?

Hey, great game. The only issue is that the letter on floor 7 casues the game to crash on my PC (Win with Chorme and Firefox)

Oh no! I'm so sorry that happened. Thanks for letting me know. This should be fixed now

game looks very nice, is there an end? what kind of code did you use to make this and how did you make the pixel art? sorry for all of the questions haha


Thank you! There is an ending dialogue but there is no limit to the amount of gold you can get. I made the game using Godot and I used Aseprite to make the pixel art. Let me know if you have any other questions:)